Dec 26, 2018 Any DCS World keys purchased from other sources are invalid and are simply trying to re-sell keys that are bound to other users or purchased through fraud. List of ALL community aircraft add-ons? Now that I know new planes can be added to DCS, where can I find more? Qualitywings 757 download. So far I have stumbled on mods for the F-35, the Harrier, and the S-37. Modern Air Combat will add 14 historic aircraft to DCS World this fall. But they tend more toward platforms like Eagle Dynamics DCS World, which is ‘free to play’ and has more than $1,500. Mar 18, 2013 Includes 156 free and fully operational weapons systems, 105 ground vehicles, 19 ships and 84 AI-controlled aircraft. Fly the TF-51 Mustang and Su-25T attack jet for free! Play all DCS World modules from one DCS World version. State-of-the-art graphics. This mod will update the A-10 to carry all the proper weapons on the proper stations as per Diceman's consultation. It also allows TER's for the fueslage stations of the Su-33 which will enable the small bombs only(100 and 250 kilo) to be carried on these racks.It also includes many new custom weapon loads for the A-10, Su-33 and Mig-29A/C which includes long range 3 external tank loads.
Intel pentium graphics driver update. Digital Combat Simulator World (DCS World) is a free to playcombat flight simulator. It includes a free Sukhoi Su-25T Frogfoot attack aircraft and TF-51D Mustang, an unarmed training variant of the P-51D Mustang. DCS is expandable through additional modules as well as user-made add-ons and mods. While the Su-25T and TF-51D are free, additional modules (aircraft and maps) developed by both Eagle Dynamics and third party developers are only available by purchase. Upcoming modules include the P-47D Thunderbolt,[1] the F-16C Fighting Falcon,[2] and various other aircraft.
DCS: World is considered one of the foremost combat flight simulators currently available, with its fully simulated aircraft being meticulously created and accurate to their real-life counterparts. Some aircraft, such as the F/A-18C Hornet and A-10C Warthog, have cockpit interaction that is identical to that of the real aircraft.
Digital Combat Simulator World (DCS World) 2.5 is a free-to-play digital battlefield game. Our dream is to offer the most authentic and realistic simulation of military.
History[edit]
DCS world traces its lineage directly from the Flanker series of combat flight simulator games. Eagle Dynamics published DCS Worlds' direct predecessor with Ubisoft as Lock On: Modern Air Combat (LOMAC). The aircraft from LOMAC are still available.
The first module (though not until later referred to as a module) added to DCS was DCS: Black Shark (released in 2008) as a stand-alone simulation of the Kamov Ka-50.[3] Originally it was an add-on for the previous Lock On: Modern Air Combat series, but was deemed necessary to use a different engine.[4]
The second module added to DCS was DCS: A-10C Warthog (2010). Originally released as a stand-alone simulation, but offering multiplayer compatibility with Black Shark, it was one of the first native 64-bit flight simulators.[5]
In 2011, DCS World was launched with concept of plug-in 'modules'. This allowed using previously stand-alone simulations in same scenario while sharing assets. DCS: A-10C Warthog was made available as plug-in module, while DCS: Black Shark became DCS: Black Shark 2 as part of an upgrade to the simulation.[6][7]
In October 2015, DCS World was relaunched under the guise of DCS World 1.5 via a free update.[8] 'DCS World 1.5' brought all the current aircraft, ground units, and terrain into the new Eagle Dynamics Graphics Engine (EDGE) featuring DirectX 11.
In November 2015, DCS World 2.0 was released in open alpha format via a free update. 'DCS World 2.0' gained the ability to add new theaters of war, such as the new Nevada Test & Training Range. The Caucasus map was in the process of being updated, and was not yet compatible with DCS 2.0.[8][9]
In May 2017, DCS World 2.1 was released in early access which includes support for Nevada and Normandy maps and new rendering (deferred shading and physically based rendering, PBR).[10][11]
In January 2018, DCS World 2.5 was released into open beta testing, which allowed for migration to 2.5 on steam and from 2.2 Open Alpha. It included a more detailed map of the Caucasus region along with a plethora of other changes and additions.[12][13] The release version of 2.5 was published in April 2018.[14]
Features[edit]
DCS World includes mission and campaign editors, online multiplayer, a large inventory of air, land and sea combat units, AI opponents, a mission generator, dynamic weather and seasons, training missions, a replay system, and pilot log book.
The mission editor utilizes Lua support and a campaign editor for user created tasks. This allows users to extend provided missions with content created independently from module publishers, or create their own unique scenarios. Users of DCS World can host their own servers with user-made missions for co-operative and/or adversarial multiplayer missions with or against AI units. Dedicated server support is currently under development and testing.
DCS World includes one free map, which features a large area of the Caucasus region that encompasses much of Georgia – the location of the Russo-Georgian war in 2008, as well as Crimea, the site of a Russian Annexation in 2014, and a portion of Russia's southern border. Additional maps include:
Aircraft modelling in DCS[edit]
The realism of the aircraft simulation varies according to the type of flight model, the level of system modelling, and the style of cockpit.
The following terms and abbreviations used for different models of simulation are from Eagle Dynamics to describe levels of simulation within DCS World and its modules and may not be applicable to other simulations in same way.[15]
Aerodynamic flight models[edit]
There are four aerodynamic flight models used in DCS World:
Dcs World Free Jets
Systems models[edit]
There are two levels of system modelling in DCS World:
Cockpit models[edit]
Eagle Dynamics-produced modules[edit]Aircraft[edit]DCS: Black Shark 2[edit]
A simulation of the Russian Kamov Ka-50 single seat attack helicopter, Black Shark was originally released in October 2008 as a stand-alone simulation, with the updated Black Shark 2 released in 2011 to upgrade the simulation, and to change it to an expansion module for DCS World. The Black Shark 2 module incorporates Eagle Dynamics' Professional Flight Model, the Advanced Systems Model, and presents the player/pilot with the full six degrees of freedom style cockpit.[17]
The Ka-50's full selection of armaments are simulated, allowing players to adapt the helicopter to gunship, anti-armour, and bombing mission roles.[17] It also employs a high degree of automation, including a complex autopilot system, the Shkval-N video targeting system, laser ranging and tagging for laser guided ordnance (Kh-25Ml and 9K121 Vikhr missiles), and a helmet mounted targeting system. These systems allow a single crew member to assume both pilot and gunner roles simultaneously.[17]
The Ka-50's battlefield data link systems are also simulated, allowing players in a multiplayer environment to coordinate, and share targeting and navigation data between Ka-50 helicopters, although data sharing between the Ka-50 and other Russian aircraft is not possible.[17]
DCS: A-10C Warthog[edit]
Released on April 22, 2011 DCS: A-10C Warthog is a PC simulation of the Fairchild RepublicA-10C Thunderbolt II. This is the second aircraft in the DCS lineup, following DCS: Black Shark. DCS: A-10C Warthog provides a simulation of a modern fixed wing combat aircraft in regards to flight dynamics, avionics, sensors, and weapon systems. The player also has the option to play Warthog in 'Game' mode for a casual game experience. Players can fly missions against a wide array of air, land and sea forces under AI control (or in some cases other players). Users can create and share their own missions and campaigns with the included mission and campaign editors, and fly with and against other people online.[18]
This simulation is considered to be a 'study-simulation' (in contrast to a more common survey-simulation)[19] and has been highly rated for its realism and fidelity.[20][21][22][23]
DCS: P-51D Mustang[edit]
The first title in the 'Flying Legends' series released September 17, 2012. Developed alongside ED partner The Fighter Collection,[24]DCS: P-51D Mustang offers both highly detailed simulation and easy-to-play 'game' mode options for both hardcore and casual players. 'Simulation Mode' allows the player to control the P-51D just as a real pilot would, while game mode removes and simplifies most of the systems including the flight model, making for much more easier accessibility and flying. As with most other DCS World aircraft modules there is the addition of an interactive training system which puts you in the cockpit with an instructor that gives you step-by-step training instruction to fly the Mustang.
DCS: Flaming Cliffs 3[edit]
The successor to Lockon Flaming Cliffs 2 released April 30, 2013, Flaming Cliffs 3 (FC3) is the next evolution of the Flaming Cliffs series. FC3 features the A-10A Warthog, F-15C Eagle, Su-25 Frogfoot, Su-27 Flanker, Su-33 Flanker-D and MiG-29 Fulcrum (A/G/S). While not as sophisticated as individual aircraft modules such as the DCS A-10C, FC3 aircraft provide an easy learning curve for new players and focuses on a broad range of aircraft, including air-to-air fighters and ground attack aircraft. FC3 adds a wealth of new features and improvements to previous versions of the Flaming Cliffs series.[25]
Through continued support, additional content has been added via updates. These additions consist of high quality six degrees of freedom cockpits and Professional Flight Models (PFM) for the Su-27, Su-33 and F-15C.[26][25]
Most of the aircraft included in FC3 have been made available as individual modules as well. These include: A-10A for DCS World, F-15C for DCS World, Su-25 for DCS World, Su-27 for DCS World, Su-33 for DCS World and MiG-29 for DCS World.[27]
DCS: Fw 190 D-9 Dora[edit]
The second installment to the Eagle Dynamics 'Flying Legends' series released August 19, 2014, DCS: Fw 190 D-9 Dora offers a detailed simulation of the German Focke-Wulf Fw 190 fighter aircraft including aerodynamic forces, cockpit interaction and various other systems within the aircraft. As with many of Eagle Dynamics modules, DCS: Fw 190 D-9 Dora was developed with assistance from The Fighter Collection, an organization dedicated to the conservation of vintage aircraft.[28]
DCS: Fw 190 D-9 Dora has one of the steepest learning curves in the DCS franchise, owing to the difficulties inherent to piston-engine aircraft and the lack of an instructor as present on the DCS: P-51D Mustang.
DCS: Bf 109 K-4 Kurfürst[edit]
Released on December 12, 2014, the DCS: Bf 109 K-4 Kurfürst module provides an intricate and complex simulation of the Messerschmitt Bf 109 aircraft. This module includes all applicable systems and provides an unparalleled simulation of the WW2 fighter on which it's based. Many of the simulated systems will interact with each other during simulated air combat giving this module a distinct challenge while in the air.
As with its sister module, DCS: Fw 190 D-9 Dora, DCS: Bf 109 K-4 Kurfürst is a member of the 'Flying Legends' series of modules and provides a worthy opponent for its in-game counterparts, the P-51D, and Spitfire LF Mk IX. The development of this module was supported by The Fighter Collection an organization that has helped Eagle Dynamics for a number of years.
DCS: Spitfire LF Mk IX[edit]
Released on December 16, 2016, the DCS: Spitfire LF Mk IX is the 4th plane in the 'Flying Legends' series. The module has a fully interactive cockpit and a highly detailed flight model, along with all other relevant systems.[29]
DCS: L-39 Albatros[edit]
The DCS: L-39 Albatros module was released February 19, 2016[30] giving the Czechoslovakian jet trainer a new home within the Eagle Dynamics simulation. The L-39 Albatros simulation allows two players to take control of the aircraft owing to the tandem seating of the Albatros. This capability was new to the franchise, and only after this point was it opened up to other aircraft within the game. In the game, as in real life, the Albatros possesses a dual mission capability of training, and the ability to carry a limited selection of ordinance. The module was released to highly positive reception, with one reviewer noting that the module was 'a must have […] for DCS newbies (like me) who want to improve their skills.'[31]
The L-39 Albatros within DCS possesses many of the characteristics that make its real life counterpart so desirable as a jet trainer, such as favorable aerodynamic characteristics, low wing loading, and a decent thrust to weight ratio.
DCS: Yak-52[edit]
DCS: Yak-52 module was released August 3rd, 2018. The Yak-52 module is meant to complete the basic training branch that includes the DCS: L-39 Albatros module. This is an outgrowth of a professional training project authorized to the simulation market.[32]
The Yak-52 is a Soviet primary trainer aircraft which first flew in 1976. It is still being produced (as Iak-52) in Romania by Aerostar, which gained manufacturing rights under agreement within the former COMECON socialist trade organisation. The Yak-52 was designed as an aerobatic trainer for students in the Soviet DOSAAF training organisation, which trained civilian sport pilots and military pilots.
Air, Land & Sea Combat[edit]DCS: Combined Arms[edit]
Released in June 2012. DCS: Combined Arms gives the user control of ground forces during the battle. Players can use the strategic map to move ground forces, set artillery fire missions, and control the ground battle, as well as assume the role of a Joint Terminal Attack Controller (JTAC) and designate targets for close air support aircraft, or directly control an armor vehicle or air defense weapon and engage enemy forces.[33]
Combined Arms plays similar to real time strategy games, a first person armor warfare simulation, or alternatively the player can direct the ground battle from the cockpit of a DCS aircraft like the A-10C Warthog, Ka-50 Black Shark, or P-51D Mustang.[33]
Combined Arms supports both single player and multiplayer gameplay. When in multiplayer, different players can take on different roles such as artillery commanders, tank commanders, pilots, and JTACs. All roles can be changed dynamically during the battle.[33]
Admiral Kuznetsov-class and Nimitz-class carriers[edit]
Eagle Dynamics is currently in the process of upgrading the Admiral Kuznetsov and Nimitz-class aircraft carrier in the game to higher standards.[34] The modules will have working elevators, detailed interiors, and will let the player walk around the ships.[35]
Terrain modules[edit]Nevada[edit]
Released November 30, 2015, Nevada is the first terrain module to be released and integrated into DCS World 2. The module features a large portion Nevada, and small parts of Arizona and California, providing a 600 × 610 km area of free to roam terrain. Iconic locations such as Las Vegas, Groom Lake military installation (known as Area 51), Nevada Test and Training Range (NTTR), Nellis AFB, and Lake Mead are featured.
Future improvements include adding Tonopah Air Force Base, airfields and landing strips in the central portion of the map, the National Training Center, improved grass, ground clutter, etc.[35][36]
Nevada is the first terrain integrated into DCS World 2 that runs on the Eagle Dynamics Graphics Engine (EDGE), providing new particle effects, higher texture terrain support, unlimited world size, and DirectX 11 support as well as allowing up to four GPU's via Nvidia SLI/AMD Crossfire.[37]
Additional technical features include clipmaps, terrain shadow projection, and the option to project a map on a globe surface providing realistic curvature of the Earth.
Dcs World Free PlanesPersian Gulf[edit]
Originally scheduled to be released in 2016 as Strait of Hormuz[38] will be one of the first combat theater maps to be released and integrated into DCS World. The terrain module will feature the countries Iran, UAE and Oman, providing a 390×390 km area of free to roam terrain. Iconic cities and locations to be featured include Dubai, Bandar Abbas, and islands Abu Musa and Greater Tunb, while featuring accurately rendered airbases in Iran, the UAE and Oman.[39]
Free Dcs Planes
As with all other terrain modules the module will run on the new Eagle Dynamics Graphics Engine (EDGE).
Availability for pre-purchase was announced in 6. April 2018.[40] The module has been released in early access as Persian Gulf map in May 2018.[41]
Normandy 1944[edit]
The Normandy 1944 map is intended to simulate Normandy, the English Channel, and parts of southern England. Closed alpha released for backers on 28 April 2017.[42] On 27 May 2017, the terrain was released along with DCS version 2.1 for a wider audience along with the World War II Assets Pack.[10]
List of modules[edit]
Reception[edit]
Digital Combat Simulator has received critical acclaim.
PC Gamer has reviewed the DCS: A-10C Warthog module with rating of 92/100.[67]
Simreviews has reviewed the DCS: L-39 Albatros module with rating of 9.3/10.[31]
Helisimmer has reviewed the DCS: UH-1H module with rating of 9.6/10.[68]
Helisimmer has reviewed the DCS: SA342 Gazelle module with rating 9.6/10.[69] Simreviews has reviewed same module with rating 9.8/10.[70]
References[edit]Dcs World Freeware
Dcs World Plane ModsExternal links[edit]
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Digital_Combat_Simulator&oldid=919701936'
Su-27 Flanker for DCS-World (based on 3GO Su-27 v1.5 model) v.098e-7570
How to 'install': (probaly you will need to 'reinstall' if the Auto-updater touched your program) Put all files into DCS World folder and Please edit manually the following two files: Graphics.cfg and PlaneConst.lua (Step 2., 3., 4. is not essential) 1. Open graphics.cfg file with an editor in DCS WorldConfig folder and search for these rows: .. path = '.BazarWorldtexturesWorldTexturesTGA3'; path = '.BazarWorldtexturesWorldTexturesTGA2'; path = '.BazarWorldtexturesWorldTexturesTGA'; .. copy and paste this row into graphics.cfg at VFSTexturePaths section near ..WorldTexturesTGA..rows path = '.BazarWorldtexturesSu-27-3GO'; 2. Make a backup/copy of your original PlaneConst.lua file in DCS WorldScriptsDatabase folder 3. you will need to edit PlaneConst.lua file in DCS WorldScriptsDatabase folder ..search for row ~214 and edit gear position rows: it should be look like after you edited: -- main_gear_pos = {-0.537, -2.186, 2.168}, main_gear_pos = {-0.587, -2.16, 2.168}, radar_can_see_ground = true, -- nose_gear_pos = {5.221, -2.186, 0}, nose_gear_pos = {4.021, -2.175, 0}, (Nose Wheel and Main Wheel corrections - More real: 'nose lowering' movement when braking, tyre 'compression' and turning on ground)..known small bug: AI nose tyre touchdown 4. Delete original Su-27 liveries from ..Eagle DynamicsDCS WorldBazarLiveriessu-27 Backup folders and files included here..Backup-Old-CMD-Su-27 (original 3D model files will not overwritten, except broken wings and seperated canopy model but these files are also in 'Backup-Old-CMD-Su-27' folder) ***************************************** That's all Cheers HungaroJET If you like this and my other addons/mods please donate me here: https://www.paypal.c..d=YXMCXZA3KTFY6 Thank You Please write comments, problems, ideas, suggestions here: http://forum.lockon..ead.php?t=98113 If you downloaded please read the 'Read_Me.txt' file - if you are a skin maker Comments are closed.
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